Teams had just 90 minutes to crack the clues and hunt down the hidden secrets in one of London's museums. With a live leaderboard, cryptic clues, surprise challenges and a roaming curator they had to think quickly to defeat teams of rival adventurers.
I created Raiders of the Lost Archive as an alternative to the faster paced Citydash. It was very well received and I produced editions across seven London museums, including a seafaring game in partnership with Royal Museums Greenwich.
My favourite memories of Raiders were the players who collected membership badges, and the adult only Valentines edition of the game, run at The British Museum.