Toil and Trouble

A storytelling game about trouble.

It started as many stories do, with a risk. It started with a stranger rapping on the door. There are two bits of business that a knock like that has with a witch, and both are about trouble. Either you’re it or they’re in it. Should you let them in?

A storytelling game about trouble, made in 72 hours for InkJam 2020.

Play the game here.